Saturday, June 3, 2023

Star Wars RPG is dead, long live Star Wars

I was having a lot of trouble preparing NPCs and ship types using FFG’s Star Wars game, so I moved my players over to Scum & Villainy RPG after we played an interlude using MF0: Firebrands. FFG Star Wars is a great game, but I didn’t have the personal time to accomplish my goals. I’m low-key regretting jumping back into Star Wars after the Firebrands interlude because it was such a clear point to send it into hiatus and move onto a different setting. It didn’t feel like we had finished telling the story of these characters yet, and I really like our vision of the future of the galaxy post-original trilogy.

I’m also planning a series of one-shots so that I can either get a taste for different settings or get them out of my head like a song stuck in there. I picked up the Avatar: The Last Airbender rpg starter set which is a really beautiful collection. It comes with not one, but two different adventures with 5 pregen PCs for each. One adventure is set in the era of Aang, while the other jumps forward in time to the era of Korra. As someone who liked the shows I’m pleased as punch. 

BREAK!! Is coming out soon (in pdf anyway) and I’m actively clearing mental space for when I get a chance to read it. Growing up on console rpgs and anime means I am beyond stoked this project finally came to fruition. Long ago when I ran Labyrinth Lord/LotFP I had a couple players play as a Battle Princess or Mechengineers and those ruled. (Why am I not still running LL?) 

I’ve also lately become obsessed with running a d100 game. Warhammer Fantasy Roleplay 4th Edition keeps tugging at my attention. I’ve seen Night of Blood recommended as a good intro/one-shot so that will be up next after Avatar (or third if BREAK!!! comes out in time). I dunno, we’ll see. 

To be honest I’m getting pretty burnt out on running using a virtual tabletop, but that’s a topic for another day.

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